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Best pulse laser mod elite dangerous
Best pulse laser mod elite dangerous













best pulse laser mod elite dangerous

PIPs are for managing recharge times and additionally in the case of SYS, the strength/hardness of your shields HOWEVER, upgrading to an A-rated power plant will help with heating since A-rated power plants are the most thermally efficient power plants. More burst lasers w/rapid-fire and scramble should equal more shots landing on a target and more chances to create malfunctions in the ship. Since each shot landed on the target has a random (maybe/maybe not) chance of causing a random module malfunction in an opponent's ship I generally run the rapid-fire modification in order to land more shots on the target. I normally will run only one burst laser specifically for the scramble spectrum experimental effect. News, banter, CG & GalNet updates, and a bit of music too Dangerous Links CommunityĬM team playing & discussing the game's news & eventsĮlite Dangerous news & discussion live podcastĬQC Deathmatch on Xbox One with prizes from Pixel BanditsĬM team gather and answer questions from the communityĬM team playing & discussing the game's events Post/comment not appearing? It may have entered our AutoModerator's event horizon. Read the Subreddit's Rules and Removals Info Page before posting

  • SAGi Magazine Gallery Of ED Artwork By Creative CMDRs Fly Safe, Commander Help.
  • **** In my very humble opinion efficient is the best modification anyway. *** Bursts and pulses currently have about the same capacitor efficiency, with bursts having a bit more damage per second, but taking up much more power plant energy and producing more heat of the first kind. ** A long long time ago I've heard a rumor that weapons close to thermal overload contribute more heat to the first kind of overheating, but from personal experience I have not noticed such a thing. * It helps the steady state, but you won't feel much of an effect if you are overheating when charging FSD.

    best pulse laser mod elite dangerous

  • if you are into engineering (horizons content), consider getting efficient modification on them****.
  • ditch the beam lasers in favor of bursts or pulses***, as beams have horrible energy efficiency and.
  • consider putting more pips into weapons,.
  • It actually means your weapon capacitor has run dry. Weapon "overheating", where they stop firing, and say "Thermal overload". While you can get that sort of overheating from weapon fire, usually it is not the problem with sustained laser fire. This is the kind of overheating power plant efficiency helps with*. Actual overheating, when the bar on the left of your radar goes above 100% and sparks start flying.















    Best pulse laser mod elite dangerous